v0.2.1.0 - Dashing and balance changes
Pew Pew vs Monsters [alpha] » Devlog
Changes from version 0.2.0.0 to version 0.2.1.0
- Added dash mechanic, press spacebar to dash!
- Added dash cooldown upgrade modifier.
- Balance changes
- Changed big red monster player detection area to match attack direction.
- Changed big red monster health and detection range to be less strong.
- Changed health regeneration scaling to be less strong.
- Changed accuracy scaling to be stronger.
- Changed base attack rate to be significantly faster.
- Changed base ammo to be significantly higher.
- Changed base damage to be less strong.
- Changed base reload time to be longer.
- Changed map size to be less big, once more.
play here!
Pew Pew vs Monsters [alpha]
Lively bullet heaven!
Status | In development |
Author | piewie |
Genre | Action, Survival |
Tags | 2D, Bullet Hell, Roguelike, Top down shooter, upgrades |
Languages | English |
More posts
- v0.5.2.7 - Physics interpolation36 days ago
- The road ahead & v0.5.2.4 - Monster behaviour reworkAug 14, 2024
- v0.5.0.4 - QoL changes :)Jun 21, 2024
- v0.5.0.0 - Blessings update!Jun 11, 2024
- v0.4.0.0 - Wave rework update!May 24, 2024
- v0.3.0.3 - Choose your own faith update!May 17, 2024
- v0.2.0.0 - Upgradable modifiers update!May 04, 2024
- v0.1.0.11 - General improvements updateApr 25, 2024
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