v0.4.0.0 - Wave rework update!
Pew Pew vs Monsters [alpha] » Devlog
Changes from version 0.3.0.3 to version 0.4.0.0
Added
- Wave system rework with waves 1 through 9.
- Monsters alive counter.
- New wave announcement.
- Average kills counter.
- Color modulation when damage is taken.
- Map border color.
- Green monster attack animations.
Changed
- Removed monster pre-attack color modulation.
- Score calculation now takes wave bonus and kill average into account.
- Red monster animation tracks for smoother animation transitions.
- Red monster walk cycle to occasionally walk towards the player.
- Projectile direction variation.
Fixed
- Bug causing monsters to die twice under certain conditions.
- Bug causing monster accuracy to be incorrectly calculated, resulting in too low accuracy in early waves.
- Bug causing player walk animation to be incorrect under certain conditions.
- Rendering order of entities.
Balanced
- Nerfed damage upgrade.
- Reduced map size. Yes, this is a weekly thing now.
play here!
Pew Pew vs Monsters [alpha]
Lively bullet heaven!
Status | In development |
Author | piewie |
Genre | Action, Survival |
Tags | 2D, Bullet Hell, Roguelike, Top down shooter, upgrades |
Languages | English |
More posts
- v0.5.2.7 - Physics interpolation1 day ago
- The road ahead & v0.5.2.4 - Monster behaviour rework93 days ago
- v0.5.0.4 - QoL changes :)Jun 21, 2024
- v0.5.0.0 - Blessings update!Jun 11, 2024
- v0.3.0.3 - Choose your own faith update!May 17, 2024
- v0.2.1.0 - Dashing and balance changesMay 12, 2024
- v0.2.0.0 - Upgradable modifiers update!May 04, 2024
- v0.1.0.11 - General improvements updateApr 25, 2024
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